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It would make a good mod for 4, but not sure if they have the ability to convert the whole game like that. Emotions would be excellent for a game like that, as opposed to a simple mood bar. I can imagine the need to manage your Sim's morale to avoid getting too sad and finding ways to lift them up. This would be absolutely wonderful with the new engine and the gameplay elements that already exist, though I can't see aspirations being a big part of it. Castaway stories, I was familiar with but never played. Reunite members of your crew and build a thriving community.Welcome to the Forum I had never even heard of this game until now, but see it got good reviews. Each one brings a unique Sim humor and quirkiness to your crew. Choose from a wide range of Sims - Auto Mechanic, Chef, Doctor, Musician, Teacher, Executive, or Park Ranger. Create a new life for your Sims on an uncharted island in The Sims 2 Castaway. Your Sims change as they take on the challenges of island life and learn to survive in style. Build shelters, craft unique items, and discover many useful treasures and ancient mysteries hidden deep within a diverse jungle environment filled with plants, fruits, and even wildlife. Overcome the forces of nature to help them become the ultimate survivors and thrive in this undiscovered paradise while unearthing clues that will lead them back to civilization. Help your Sims build a life from scratch after washing ashore on a deserted tropical island.
#GAME THE SIMS 2 CASTAWAY SERIES#
It is the final game in the series released for the PlayStation 2 and the final game in the Sims 2 series for console. The Sims Castaway Stories is a similar game created for personal computers. These areas can only be accessed once the player has gathered objects such as hieroglyphics and treasure map pieces, however this is a relatively extensive process.Ĭastaway is the third console spin-off of the video game The Sims 2. The game contains many discoverable secrets, including secret areas such as Hidden Lagoon and the Secret Pirate's Cove. The player can also repair a broken ceremonial forge on Volcano Island that will cause a fourth island, Crystal Island, to rise out of the sea, however this is optional and is not required for the player to escape the island. They can either build a boat or travel to the volcano's summit and use the radio parts to send an SOS signal to a nearby ship. The player has the option to return to civilization on this island. On Volcano Island, the player will discover the remains of the llama people.
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A third island, Volcano Island, can be reached once the player finds the second beach on Airplane Island and builds a canoe. While exploring Airplane Island, the player finds radio parts that are required to complete a goal later in the game. The player then has the option to form a tribe of Sims if the relationship is strong enough. After arriving on the island, the Sim is reunited with some of their lost crew. Shortly after exploring Shipwreck Island, the Sim discovers a second island, Airplane Island, this one considerably larger and more interesting than the first, and builds a raft to reach the new location.
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The Sim finds books detailing the goals the Sim must follow to survive on the islands and escape. The player's starting Sim wakes up on First Beach on Shipwreck Island. After the crew's creation, a slide-show starts of some mobile phone pictures that are taken showing the trip and also showing the storm that wrecks the ship. The game begins on a boat after the player creates a crew of characters.